But we might just have a few more surprises up our sleeves that you’ll see in the months following our launch this year. Some things you might expect, like new maps and modes. For the first time in franchise history, we’re getting a chance to really dig in and deliver new experiences for our players. As we try new things and take risks, we’ll listen closely to the community to understand what players love and what we need to reexamine as we go forward. ![]() It’s incredibly important that all of you are partners in this journey, and we’re dedicated to listening to your feedback and continuing to improve the game over time. We’ve got more in store for bots and Academy content over time that we look forward to rolling out as the game evolves.Īnd that gets at heart of our other focus, making Halo Infinite a game that will grow over time with the community. We’re also introducing bot matches so players new and old can warm up before they hit the battlefield. To that end, we’re introducing the Spartan Academy and Spartan Commander Laurette who will help players familiarize themselves with maps, weapons, and equipment. When it comes to gameplay, our goal is to deliver a multiplayer experience that honors classic Halo combat while also offering new players the support needed to jump in and have a great time. And in case you were wondering, the Yoroi armor is free and you can unlock it just by playing events in Season 1. You saw some examples of that effort in our Multiplayer Trailer, with tons of Spartan customization options that will be part of our very first season, “Heroes of Reach,” including a super-sweet Yoroi Spartan. A major focus for our team is the content we’ll deliver after the game has shipped, and work has already started on our first year of content - and beyond. We can’t wait for you to finally play for yourselves.Įven though launch is a huge moment, it’s just the beginning of Halo Infinite’s Great Journey (sorry, I couldn’t help myself). We’re not done yet, but we’re getting close. ![]() Since that time, we’ve been focusing hard on the elements that make Halo uniquely fun, while polishing and optimizing the game in preparation for launch on Xbox and PC. We also huddled up as a team and identified key areas of focus that we felt were important to finish the game strong and deliver an experience our fans are going to love. Finally, the technology has caught up with the vision, and that’s hugely exciting for everyone at 343. That feeling of awe and wonder, the freedom to explore an expansive alien world and discover its secrets, all coming to life. The first thing that struck me about Halo Infinite is how, in so many ways, it’s the realization of the vision we had for Halo 20 years ago when we were making the original games. When I joined the team in the Fall of 2020, I threw myself into the game, playing through the campaign and joining in multiplayer playtests.
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